Adding Scenarios, Hash problems, null reference
Posted: 12 Feb 2009, 20:37
Hi,
So I made a gamebox of Memoir 44 with all the bells and whistles and have started making scenarios for it. However, whenever I make a new scenario, change it's extension to .zts, and add it to the gamebox, all of a sudden ALL my scenarios stop working. I get a reference error ... object references to a non-object.
I have been messing with this for a couple days and finally figured out that every time i add a scenario to the gamebox, I have to manually update the "hash" line in EVERY scenario to the "hash" string of text found in the one i'm adding. That's quite a pain... has anybody had troubles with this? Anyone know what's causing this or how to fix it? What is the "hash" line anyway... ZunTzu seems to have added it to my code. If i take it out, they don't work either....
Thanks,
Tom
So I made a gamebox of Memoir 44 with all the bells and whistles and have started making scenarios for it. However, whenever I make a new scenario, change it's extension to .zts, and add it to the gamebox, all of a sudden ALL my scenarios stop working. I get a reference error ... object references to a non-object.
I have been messing with this for a couple days and finally figured out that every time i add a scenario to the gamebox, I have to manually update the "hash" line in EVERY scenario to the "hash" string of text found in the one i'm adding. That's quite a pain... has anybody had troubles with this? Anyone know what's causing this or how to fix it? What is the "hash" line anyway... ZunTzu seems to have added it to my code. If i take it out, they don't work either....
Thanks,
Tom