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freeze on "loading graphics"

Posted: 08 Dec 2008, 21:22
by bluemagician
Hi everyone,

got my first game box together (thanks for the tutorial), but everytime I try to open it, ZunTzu freezes at about 60% at the "loading graphics" screen.

I added the game box to the library and it doesn't give me any warnings or errors.

Any tips would be appreciated, as two of my friends and I try to develop a new game and I thought we could use ZunTzu for testing the game.

ZunTzu Version 1.2
Internet Explorer Version 7.0
DirectX 9.0c
.NET 2.1 (SP1)

CU
FLo

Posted: 09 Dec 2008, 07:53
by Jerome
I suppose it's caused by the same bug as this post.
It's not fixed yet.

To work around the problem try to use slightly different images - different width and height, or PNG instead of JPEG - and see if the bug goes away. I don't know what particular condition triggers the bug at the moment, sorry, but I'm working on it.

changing size of map helps

Posted: 14 Dec 2008, 17:03
by bluemagician
Thanks for the answer.

I tried changing size by reducing the size to 1/2 of the original size -> didn't help.
Then I tried a jpg-Version of the half-sized pngs -> didn't help.

After that, I took a working game box and just replaced the map with my own map. After that, the before working box had the same problem. After some trial and error I changed my map to the size of the original map. After that, the box worked again. Then I copied my map back to my own game box, which now works.

So the problem seems to be related to the size of the game box map(s) used.

Hopefully this will help you find the error faster.

CU
FLo

Posted: 14 Dec 2008, 18:34
by Jerome
I've just published a fix. There was indeed a bug with specific image sizes.