Using "terrain sheets"

Do you need help installing or using ZunTzu? Would you like to report a bug?

Moderators: Ichibrothers, Cambronne, Chobham_1980

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Otto Harkaman
Posts: 7
Joined: 01 Sep 2018, 15:53
Location: Lexington Kentucky

Using "terrain sheets"

Post by Otto Harkaman »

Can anyone point me to a gamebox that uses terrain tiles, thx
Chobham_1980
210
Posts: 111
Joined: 06 Feb 2016, 02:35

Terrain

Post by Chobham_1980 »

Otto! Good to see you back - - see your PM area . . . Rich :)
Otto Harkaman
Posts: 7
Joined: 01 Sep 2018, 15:53
Location: Lexington Kentucky

Post by Otto Harkaman »

Thank you Rich! Got a couple SPI games I want to work on.
Otto Harkaman
Posts: 7
Joined: 01 Sep 2018, 15:53
Location: Lexington Kentucky

Post by Otto Harkaman »

Thanks again for letting me look at this gamebox you nicely provided. Just downloaded the small one, takes enough time to load on my old laptop. Very cool gamebox, I can see you spent a lot of time on it. Haven't poked into the coding yet, just been having fun moving terrains and counters around.
Chobham_1980
210
Posts: 111
Joined: 06 Feb 2016, 02:35

Big versus Reguler & Terrain

Post by Chobham_1980 »

Hi Otto,

Review the 'setup' file in the box. It will be easier to see the code without all the 'noise' of counter placements/designation. I design all my boxes with this setup for easier/cleaner understanding of the code.

You might want to see the 'BIG' for an example in doubling hex size. It helps with games where counter density can make a ZT box harder to play. Not my original idea; however, I use it regularly based on the experience of other ZTrs. See the forum for examples. If your game-box has 'towering-stacks' - give it a try :P


Regards, Rich
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