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Small bug in Undo/Redo

Posted: 18 Sep 2008, 23:55
by Bill Barrett
Hi Jerome,

I noticed this one a while back, and hadn't worried too much about it, but it cropped up a couple of times recently while I was doing some testing, so thought you might like to know...

If you load up a gamebox, move a couple of pieces, and then decide to load another scenario from the SAME gamebox, the Undo/Redo function is not re-set. Once the new scenario is loaded, and you click on the Redo Icon (now why would anyone do that? - I dunno, but I did :roll: ) then you get a weird white-out screen with outlined pieces displayed.

Regards, Bill.

Posted: 19 Sep 2008, 06:51
by Jerome
Thanks for reporting this bug! ;-)

Posted: 21 Sep 2008, 12:25
by Jerome
The bug is fixed.