Which S/W do you use to make game-boxes?
Posted: 31 Jan 2017, 19:21
Hi ZunZtu Nation:
One of the reasons I use ZunZtu is because it's easy to make game-boxes of my favorite games. When I first started, I found myself spending time finding the proper software/equipment needed to produce game-boxes. So, in an effort to help aspiring game-box makers, I thought we could share some of the computer software and/or equipment used in creating our own boxes.
For me, I use these:
* To scan the components of game, I use a variety of scanners:
For larger maps I tend to 'borrow' a commercial scanner (Konica Minolta) from my workplace.
For smaller scans, like counter-sheets, a non-commercial scanner like Brother MFC-7360N work fine.
These personal scanners can also be used to make maps but can be fiddly to finish a project.
Also, final file sizes tend to be large.
Recently, I have been using an inexpensive (personal) large bed A3 Mustek scanner.
* Once components are in a digital format (JPG, PNG etc.), here are some Basic editing software ideas:
MS Paint - - found on most (all?) Microsoft computers. Be wary it sometimes can't handle large pictures.
Gimp 2.0 fills in nicely for those times MS Paint fails in editing capability (not too often). It is free and downloadable -->
http://www.gimp.us.com/1/gimplp3/index- ... ource=bing&
* Maps can be rather large, so some sort of 'image stitch' software is needed:
GIMP 2.0, can handle the job, but the results lead to large file sizes and has a longer learning curve.
MS Image Composite Editor is free & easy to use; it is free and downloadable from here -->
http://research.microsoft.com/en-us/um/ ... jects/ice/
If you have another favorite program/equipment to contribute, drop-a-line and share.
Regards & good box-making! Rich
One of the reasons I use ZunZtu is because it's easy to make game-boxes of my favorite games. When I first started, I found myself spending time finding the proper software/equipment needed to produce game-boxes. So, in an effort to help aspiring game-box makers, I thought we could share some of the computer software and/or equipment used in creating our own boxes.
For me, I use these:
* To scan the components of game, I use a variety of scanners:
For larger maps I tend to 'borrow' a commercial scanner (Konica Minolta) from my workplace.
For smaller scans, like counter-sheets, a non-commercial scanner like Brother MFC-7360N work fine.
These personal scanners can also be used to make maps but can be fiddly to finish a project.
Also, final file sizes tend to be large.
Recently, I have been using an inexpensive (personal) large bed A3 Mustek scanner.
* Once components are in a digital format (JPG, PNG etc.), here are some Basic editing software ideas:
MS Paint - - found on most (all?) Microsoft computers. Be wary it sometimes can't handle large pictures.
Gimp 2.0 fills in nicely for those times MS Paint fails in editing capability (not too often). It is free and downloadable -->
http://www.gimp.us.com/1/gimplp3/index- ... ource=bing&
* Maps can be rather large, so some sort of 'image stitch' software is needed:
GIMP 2.0, can handle the job, but the results lead to large file sizes and has a longer learning curve.
MS Image Composite Editor is free & easy to use; it is free and downloadable from here -->
http://research.microsoft.com/en-us/um/ ... jects/ice/
If you have another favorite program/equipment to contribute, drop-a-line and share.
Regards & good box-making! Rich