Multiplayer - how many?
Posted: 29 Jul 2007, 21:01
Hi Jerome,
I've just downloaded ZunTzu and am extremely impressed: this is the easiest-to-use PBEM aid I've found yet. I've got to get some image-editing software so I can create a few gameboxes (having already done a CyberBoard one for GMT's Tigers in the Mist).
That said, I have a few questions:
1. Does ZunTzu support more than two players in multiplayer mode?
2. How would one create a "countersheet" for a Euro game that uses a lot of wooden block pieces rather than cardboard counters?
3. This is sort of an extenstion of question #2 above: many of my games have long sinced been punched, with the "tree" thrown away (or destroyed in the process of punching out the counters). Is a scan of the counter tree essential for creating the counters, or could they simply be laid out side-by-side on my scanner for imaging?
Thanks for this very impressive piece of software!!
Thanks,
Smecty
I've just downloaded ZunTzu and am extremely impressed: this is the easiest-to-use PBEM aid I've found yet. I've got to get some image-editing software so I can create a few gameboxes (having already done a CyberBoard one for GMT's Tigers in the Mist).
That said, I have a few questions:
1. Does ZunTzu support more than two players in multiplayer mode?
2. How would one create a "countersheet" for a Euro game that uses a lot of wooden block pieces rather than cardboard counters?
3. This is sort of an extenstion of question #2 above: many of my games have long sinced been punched, with the "tree" thrown away (or destroyed in the process of punching out the counters). Is a scan of the counter tree essential for creating the counters, or could they simply be laid out side-by-side on my scanner for imaging?
Thanks for this very impressive piece of software!!
Thanks,
Smecty