Maximum dimensions
Posted: 29 Aug 2010, 20:19
Hello.
My most recent project is a card game that requires high-res art. The pixel array is pretty big (33 MB image file), but I treated it like other game boxes I've made. When I try to add the gamebox to the library, though, ZT hangs. Is the large dimension image file part of the problem?
My most recent project is a card game that requires high-res art. The pixel array is pretty big (33 MB image file), but I treated it like other game boxes I've made. When I try to add the gamebox to the library, though, ZT hangs. Is the large dimension image file part of the problem?