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Maximum dimensions

Posted: 29 Aug 2010, 20:19
by Hedge-o-Matic
Hello.

My most recent project is a card game that requires high-res art. The pixel array is pretty big (33 MB image file), but I treated it like other game boxes I've made. When I try to add the gamebox to the library, though, ZT hangs. Is the large dimension image file part of the problem?

Re: Maximum dimensions

Posted: 31 Aug 2010, 11:02
by Jerome
Hi!
If ZunTzu hangs when you try to add the game box to the library - without actually opening it - then the problem cannot be caused by the size of the image.
Can you send me the game box through a file sharing web site so I can investigate the problem?