two sided counter

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Cesaris
Posts: 5
Joined: 17 Apr 2009, 22:39

two sided counter

Post by Cesaris »

Hello everyone,

i need some help.
I have got two sided non rectangular counters and want include them in my game-box.
But the game-box doesn't work.
Could somebody help me with my counter problem, please.
I will send u my ztb-file.

thanks
Cesaris
User avatar
Bill Barrett
231
Posts: 351
Joined: 25 May 2008, 13:25

Post by Bill Barrett »

i need some help
Hi Cesaris,

You can send it to me :)

Regards, Bill
DCelso
Posts: 8
Joined: 26 Apr 2009, 23:52

Post by DCelso »

Have you solved the problem?
May be that I can help you.
Cesaris
Posts: 5
Joined: 17 Apr 2009, 22:39

Post by Cesaris »

[quote="DCelso"]Have you solved the problem?
May be that I can help you.[/quote

Hi, Dcelso,

i've partially solved my problem.
I've got 3 different counters - number 1 (6 times), number 3 (6 times), number 5 (6 times) - on the front-side
and number 2, number 4, number 6 - on the back-side

I've seperated them in the game-box in three tiles.
Can you tell me how can i organize the counters in one counter-sheet section.
For example here's the code for the first counter-section in the game-box

<counter-sheet name="Spielstandsmarker1"
front-image-file="Spielstandsmarker_Vorderseite_Teil1.png" front-resolution="150 dpi"
front mask-file="Spielstandsmarker_Vorderseite_mask.png"
back-image-file="Spielstandsmarker_Rueckseite_Teil1.png" back-resolution="150 dpi"
back-mask-file="Spielstandsmarker_Rueckseite_mask.png">
<counter-section type="TwoSided" columns="6" front-left="0" front-top="0" front-right="453" front-bottom="54"
back-left="0" back-top="0" back-right="453" back-bottom="54" />
</counter-sheet>

tanks for your help
Cesaris
DCelso
Posts: 8
Joined: 26 Apr 2009, 23:52

Post by DCelso »

It is too easy if I understood well.
The first image that you have is the image that have tile with number 1 and tile with number 2. And you want do that those two tiles do a token with number 1 on one side and number 2 on the other side. Some like this:
****
*1 2*
****
<counter-sheet name="Token1" front-image-file="token1.png" front-mask-file="token1_mask.png">
<counter-section front-left="0" front-top="0" front-right="54" front-bottom="54"
back-left="54" back-top="0" back-right="108" back-bottom="54"
supply="6"
/>
</counter-sheet>
In this case the resolution of image file is 108x54 when the first 54x54 tile is one side and the second 54x54 is the other one side.
The field supply is for saing that you need six tokens of this.
You don't need put the back-file because it is the same of the front file.
You don't need put the section type because it is obtained automaticaly.

Anyway I think that you can large this image for doing in the same counter-sheet all tokens, putting in the image the other number tiles using the same format, I sais some like this:
****
*1 2*
*3 4*
*5 6*
****
And do the next counter-sheet
<counter-sheet name="Tokens" front-image-file="tokens.png" front-mask-file="tokens_mask.png">
<counter-section front-left="0" front-top="0" front-right="54" front-bottom="54"
back-left="54" back-top="0" back-right="108" back-bottom="54"
supply="6"
/>
<counter-section front-left="0" front-top="54" front-right="54" front-bottom="108"
back-left="54" back-top="54" back-right="108" back-bottom="108"
supply="6"
/>
<counter-section front-left="0" front-top="108" front-right="54" front-bottom="162"
back-left="54" back-top="108" back-right="108" back-bottom="162"
supply="6"
/>
</counter-sheet>
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