<?xml version="1.0" encoding="Windows-1252"?>
<game
game-box="copy of second front"
scenario-name="scenario"
scenario-description="dummy"
scenario-copyright="mine">
<layout board="western_europe" />
</game>
And yes, I rename the game-box.txt file .xml and scenario file .zts before compressing. I don't understand why zun tzu can't find the .xml file in the archive - it's there!
I suppose error "File game-box.xml not found in archive" is caused by the way you made the compressed archive. Some compression utilities automatically add folders inside the archive. Your game box must be a flat archive, meaning all files must be at the root. Make sure you have no folder inside your archive.
Watch out: when this issue is solved you will run into other problems, as GJK has pointed at.
It WORKS!
I had gotten so used to the error messages I almost panicked when the "loading graphics" timer started counting...
The counters.... well they're not quite the shape I had intended.... but they are there!
Many thanks, both of you! Your help was invaluable!
(And I may still need some more before this gamebox is playable)
The one tricky problem was figuring out how to create a zip file without subfolders. Apart from that the built-in error message system guided me through the process nice and smoothly. The result is very good-looking and the interface clean and simple.
I have one suggestion for an added feature. The gamebox I made is for Second Front in the Europa series. It has a very high counter density and while the stacks themselves are easy to manipulate it is sometimes difficult to see the underlying mapboard and to visualize the relative positions of the stacks.
How about enabling a zoom feature of the counters only, while maintaining constant map size? The existing zoom is extremely handy, would it be difficult to add another?