Search found 347 matches

by Bill Barrett
02 Nov 2014, 15:58
Forum: Technical support
Topic: Encryption
Replies: 9
Views: 9448

Well I assume it simply password protects a gamebox so that only the creator can extract, examine or alter its contents...

Regards, Bill.
by Bill Barrett
02 Nov 2014, 01:04
Forum: Technical support
Topic: Encryption
Replies: 9
Views: 9448

Thanks, but it's not actually urgent as it's for a forthcoming game (going to print in 2015).

However, I will contact Jerome for the code...

Regards, Bill.
by Bill Barrett
01 Nov 2014, 17:05
Forum: Technical support
Topic: Encryption
Replies: 9
Views: 9448

Encryption

Who do I contact to get the software to do this? Is it still Jerome?

I'm having some trouble getting full resolution graphics from GMT for a module I'm building for them, and figure that if it's encrypted they might be more forthcoming :wink:

Regards, Bill.
by Bill Barrett
29 Oct 2014, 18:47
Forum: Technical support
Topic: Cannot host games with Avast.
Replies: 1
Views: 5087

There's been trouble with Avast before:

http://www.zuntzu.com/forum/viewtopic.p ... ight=avast
by Bill Barrett
29 Oct 2014, 00:18
Forum: Technical support
Topic: Defect in Stack Inspector
Replies: 10
Views: 10387

Well while we're on the subject I'd like to point out that there's a fault with the Stack Inspector when a player uses it to manipulate counters or cards on a "Hidden" tab, namely its contents are visible to all. I think that it should default to being invisible to other players in this ca...
by Bill Barrett
28 Oct 2014, 21:04
Forum: Technical support
Topic: Defect in Stack Inspector
Replies: 10
Views: 10387

Don't get me wrong - a bug's a bug and every one you find should be treated with extreme prejudice :wink:
by Bill Barrett
28 Oct 2014, 20:11
Forum: Technical support
Topic: Defect in Stack Inspector
Replies: 10
Views: 10387

Yes, but I've never noticed this before (and I've built a lot of gameboxes).

I guess I just don't use the Stack Inspector in the way you describe...

Regards, Bill.
by Bill Barrett
28 Oct 2014, 20:06
Forum: Technical support
Topic: How to create the first scenario?
Replies: 5
Views: 7543

That's all correct, but it's unnecessary to define the main map "gameboard" as a "Terrain", unless you have a compelling reason to do so. There's no need to complicate things - especially in a first gamebox.

Regards, Bill.
by Bill Barrett
28 Oct 2014, 02:16
Forum: Technical support
Topic: Defect in Stack Inspector
Replies: 10
Views: 10387

Yes that's definitely a bug, albeit a non-critical one, but I'm heartened by your fastidiousness :wink:

Regards, Bill.
by Bill Barrett
19 Oct 2014, 21:31
Forum: Technical support
Topic: Bug: Rapidly hitting spacebar results in crash (with repro)
Replies: 2
Views: 5675

Yup that's the one.
by Bill Barrett
18 Oct 2014, 21:27
Forum: General discussion
Topic: Don't worry, we're nowhere near April 1 :-)
Replies: 18
Views: 20430

Well this all looks good to me - I'm in favour of anything that takes ZunTzu's development forward. Now personally I'm not much interested in any effort to aid gamebox production/editing, because I have my own software routines to handle almost everything I need for that. So I'd prefer it if you foc...
by Bill Barrett
07 Oct 2014, 13:33
Forum: ZunTzu 2.0
Topic: Tabletop simulator on Kickstarter
Replies: 17
Views: 23571

Right now, to me it's a sandbox physics simulator that celebrates FAR too loudly its greatest feature that you can "flip the table!" From what I've seen, it's attracting the wrong kind of gamer to the matchmaking lists. I couldn't see overhead views, it doesn't have any kind of packaging ...
by Bill Barrett
28 Sep 2014, 01:10
Forum: General discussion
Topic: What is generally the maximum acceptable gamebox size?
Replies: 16
Views: 13983

Sorry :)

Have you at least tried reducing the bit-depth of your PNGs?
by Bill Barrett
28 Sep 2014, 00:49
Forum: General discussion
Topic: What is generally the maximum acceptable gamebox size?
Replies: 16
Views: 13983

OK, but why are you so concerned about how much disk space (or is it download time?) your gamebox takes up?
by Bill Barrett
28 Sep 2014, 00:28
Forum: General discussion
Topic: What is generally the maximum acceptable gamebox size?
Replies: 16
Views: 13983

I can't really judge whether or not your gamebox could be optimised without actually seeing how you've put it together, but if you're stuffing in a whole lot of "flavor" pixels then I can certainly understand how it could get that large. And if the graphics you are using are what "the...