Search found 948 matches

by Jerome
22 Jul 2012, 18:27
Forum: Technical support
Topic: FFClickOnce obsolete for Firefox 14.x?
Replies: 1
Views: 4845

Hi! ZunTzu is a standalone program: it doesn't rely on any web browser to run. However, its installation must be done through Internet Explorer - there used to be a way to install it from FireFox but it is now deprecated. Once ZunTzu is installed you can revert to your favorite web browser. Thanks f...
by Jerome
12 Jul 2012, 08:25
Forum: Game boxes
Topic: Multiple Game Box Links Dead
Replies: 22
Views: 19498

GJK wrote:Jerome: if you could update the links for all gameboxes by user GJK to point to www.garykrockover.com/zuntzu I would appreciate it!!
Done. :-)
by Jerome
08 Jul 2012, 06:15
Forum: Game boxes
Topic: Multiple Game Box Links Dead
Replies: 22
Views: 19498

Hi! I have updated the link to the Civilization box. Thanks! ;-)
To all: if you know replacements for other dead links, please report them. I'll make the changes.
Alternatively, I will gladly host boxes on condition that they have been authorized by the right holders.
by Jerome
02 Jul 2012, 07:44
Forum: Technical support
Topic: install not working
Replies: 2
Views: 5191

Hi! Are you still having this error?
If yes can you try switching User Account Control off?
by Jerome
23 Jun 2012, 18:41
Forum: Game boxes
Topic: 2 questions, multiple boards and open hands?
Replies: 2
Views: 2109

Re: 2 questions, multiple boards and open hands?

I need to have a counter bank near the gameboard. Right now I have stacks of the desired counters (they have their own counter sheet) in another tab. Is there anyway to put this counter sheet near the gameboard? Hi! It is best to keep the counter sheet on a separate tab. It means you'll have to mov...
by Jerome
22 Jun 2012, 12:52
Forum: Technical support
Topic: FFClickOnce link not found from ZunTzu install page
Replies: 1
Views: 4009

Fixed! Thanks for reporting that. ;-)
by Jerome
19 Jun 2012, 07:50
Forum: ZunTzu 2.0
Topic: A glimpse at ZunTzu 2
Replies: 59
Views: 67997

I'd still like to know if 2.0 will be able to handle stepped counters. I am considering such a feature, but only for counters in unlimited supply. Those markers will still be double-sided, but you will be able to define transition chains between them, to give the illusion that they are four- or six...
by Jerome
17 Jun 2012, 09:52
Forum: ZunTzu 2.0
Topic: My feature request list - ZunTzu 2
Replies: 9
Views: 15454

Re: Vector Graphic Support

I'd really like to see vector graphic (namely svg since that format is supported in iOS) support especially for the iPad version. That way you have smooth lines and curves no matter what the zoom level. Hi! Vector graphics are not directly supported by ZunTzu, but nothing prevents you from feeding ...
by Jerome
14 Jun 2012, 08:03
Forum: ZunTzu 2.0
Topic: A glimpse at ZunTzu 2
Replies: 59
Views: 67997

Re: A glimpse at ZunTzu 2

robtsuk wrote:Your choice of C++ plus OpenGL will make it pretty easy to support Android 3.x or later, which is pretty much all the tablets. I've written a graphics-intensive app that runs on Mac Desktop, Android and iOS and it's 90% common code.
Good to know. Thanks. ;-)
by Jerome
13 Jun 2012, 14:59
Forum: ZunTzu 2.0
Topic: A glimpse at ZunTzu 2
Replies: 59
Views: 67997

Re: A glimpse at ZunTzu 2

If I'm not mistaken, that's one of my gameboxes (DAK2), isn't it? Glad it could be of use. :) Yes, thanks! You make the largest ZunTzu boxes. Great benchmarks! ;-) Congratulations on the new version, Jerome. I do hope you can make it run as an Android app and as a Linux program, though; are these p...
by Jerome
13 Jun 2012, 14:22
Forum: ZunTzu 2.0
Topic: A glimpse at ZunTzu 2
Replies: 59
Views: 67997

Will legacy gameboxes be supported in 2.0 or will they only run in 1.0? Hi Gary! Yes, most legacy boxes are supported - they are automatically converted to v2 when first launched. The ones that are not supported are: - boxes with encrypted graphics (on purpose) - boxes with 'progressive' or 'interl...
by Jerome
13 Jun 2012, 07:14
Forum: ZunTzu 2.0
Topic: A glimpse at ZunTzu 2
Replies: 59
Views: 67997

robtsuk wrote:Are you using one of the game toolkits to implement it or writing straight to UIKit?
I am using mainly C++ and straight OpenGL, with minimal reliance on UIKit.
by Jerome
12 Jun 2012, 07:53
Forum: ZunTzu 2.0
Topic: A glimpse at ZunTzu 2
Replies: 59
Views: 67997

sharky6000 wrote:if I have a laptop or desktop with no intention of ever purchasing a tablet device, will I be able to use ZunTzu 2.0 ?
Yes, that's the plan.
Pokke wrote:I really do hope that it makes you rich!
I'll be pleased if I break even. :-)
by Jerome
07 Jun 2012, 18:33
Forum: ZunTzu 2.0
Topic: A glimpse at ZunTzu 2
Replies: 59
Views: 67997

You read my mind.
5$ seems a bit excessive though.
by Jerome
07 Jun 2012, 18:08
Forum: ZunTzu 2.0
Topic: A glimpse at ZunTzu 2
Replies: 59
Views: 67997

One question though: Will Apple allow this app onto the store? The terminology is crucial with regard to that issue. The new version of ZunTzu should be thought of as a boardgame prototyping tool, aimed at game designers. Game designers will use ZunTzu to virtually test their game components. Apple...