Search found 105 matches

by GJK
11 Sep 2007, 23:41
Forum: General discussion
Topic: Number of sides to a counter
Replies: 2
Views: 2702

Number of sides to a counter

I suppose it would be easy enough to test, but just curious - could I make a counter piece have 4 sides if I define two fronts and two backs for it (or one front and 3 backs I suppose)? I could eliminate a lot of extra counters if I could "combine" them this way.
by GJK
08 Sep 2007, 20:30
Forum: General discussion
Topic: ZunTzu's roadmap
Replies: 44
Views: 39839

Jerome - those list of additions look great. I really appreciate your work on this (just hit your Paypal button for you :) ). I have been a big follower of VASSAL for years now, but ZunTzu is really starting to give it a run for its money - and with some of those additions, it just may eventually re...
by GJK
07 Sep 2007, 07:03
Forum: General discussion
Topic: Counter stacking
Replies: 3
Views: 2950

Thanks Jerome!

On a related note - do you have a list of changes that you're working on for the next release? Give us a teaser! :)
by GJK
06 Sep 2007, 22:29
Forum: General discussion
Topic: Counter stacking
Replies: 3
Views: 2950

Counter stacking

Jerome, this question came up from a player after testing out a new module that I've made - I told him that I would post the question here as a suggestion as I don't believe that there is a way at this point: Also, is it possible to stack counters in the other direction, from top-left to bottom-righ...
by GJK
31 Aug 2007, 14:55
Forum: General discussion
Topic: Shading unused dice
Replies: 6
Views: 4342

Yup, just checked - I did change it to one dice roller. I think that I thought that I needed to divide it up in order to have 3 rows of 5 but found that you have it set to "auto wrap" at 5. Nice touch!
by GJK
31 Aug 2007, 13:36
Forum: General discussion
Topic: Shading unused dice
Replies: 6
Views: 4342

Re: Shading unused dice

Jerome wrote:By the way, why didn't you define a single set of fifteen dice? :?
Because as I recall, it didn't look as good as 3 rows of 5. I think because 5 dice will fit inside that yellow box where as any more per row and they extend out of the box.
by GJK
31 Aug 2007, 00:12
Forum: Game boxes
Topic: Select board - an option?
Replies: 11
Views: 4604

Hi GJK (et les autres) I made a website dedicated to Landships! ( http://landships.free.fr ) with some stuff to download. There is also a forum where players can chat about their favourite game. We expect to create a community. Arnauld Hi Arnauld, Your english was just fine! Yup, been to your site....
by GJK
30 Aug 2007, 23:59
Forum: General discussion
Topic: Shading unused dice
Replies: 6
Views: 4342

Shading unused dice

Jerome, I'm working on another gamebox that will be using the "buckets of dice" dice rolling procedure; i.e., you roll a number of dice depending on the number of attacking factors and you get a "hit" on a '6' on each die. So, I've added 3 sets of 5 dice so that the player can ro...
by GJK
29 Aug 2007, 03:51
Forum: Technical support
Topic: More XML problems
Replies: 4
Views: 3669

Just a guess, but can ZunTzu work with a pdf file for the image of the counter sheets? Perhaps it's balking at that. Edit: Also (and I may be wrong about this, I'm just learning the program myself) but should this line be more along the lines of: From: startup-scenario="scenario"> To: star...
by GJK
28 Aug 2007, 12:41
Forum: Game boxes
Topic: View board only
Replies: 2
Views: 1584

Re: View board only

Jerome wrote:
GJK wrote:Is there currently a way to temporarily clear the board of all pieces so that you can see the underlying terrain/hexes?
I have such a feature in my development version. It will be part of the upcoming 1.2 version.
Thanks Jerome, you rock!
by GJK
27 Aug 2007, 14:04
Forum: Game boxes
Topic: Select board - an option?
Replies: 11
Views: 4604

Hi GJK, I'm glad you found it was both easy and quick to make a game box. Some users are under the wrong impression that it is technical (maybe because it's XML?) so your testimony is very valuable to me. Making a gamebox for ZunTzu is a breeze compared to VASSAL or Cyberboard even - I made another...
by GJK
27 Aug 2007, 13:56
Forum: Game boxes
Topic: View board only
Replies: 2
Views: 1584

View board only

Jerome, Is there currently a way to temporarily clear the board of all pieces so that you can see the underlying terrain/hexes? If that's not included already and it would be relatively easy to add, could I make a request to have that feature added? I'm thinking just a button or key-toggle to show/h...
by GJK
26 Aug 2007, 22:41
Forum: Game boxes
Topic: Select board - an option?
Replies: 11
Views: 4604

LOS thread is already there, cool!

Geomorphic board support would be nice, fingers crossed as well!

Thanks for the answers FT.
by GJK
26 Aug 2007, 17:10
Forum: Game boxes
Topic: Select board - an option?
Replies: 11
Views: 4604

Select board - an option?

First off; Jerome - I have to applaud you again on this design, it's very well done! Very 'professional' looking (you've coded before, haven't you? :) ) and really simple to work with. Secondly, I've created my first gamebox! I did a quick box for Clash of Arms "Landship!", just for the in...
by GJK
13 Jul 2007, 18:11
Forum: General discussion
Topic: ZunTzu 1.1 is out!
Replies: 16
Views: 13944

I gave ZunTzu a test run yesterday using the VG Civil War gamebox. I was quite impressed with what I saw. As a long time VASSAL user that has contributed to that community by supplying several modules, I'd be interested in creating some gameboxes for this program - eventually. I think that it's very...