Search found 79 matches

by dulcaoin
13 Sep 2014, 17:40
Forum: General discussion
Topic: Wishlists
Replies: 5
Views: 6388

In some games you are allowed to roll a set of dice a defined number of times and keep certain beneficial dice as you go. One such game is Roll Through The Ages. Once you have reached the defined number of rolls you must keep what you have and make the best of it. In ZunTzu, let's say I roll 6 such...
by dulcaoin
12 Sep 2014, 23:55
Forum: General discussion
Topic: Version 1.2 Encryption Tool
Replies: 8
Views: 7119

What does this graphics encryption do? Can it be used within the current version? Will this encrypt the graphics portion of the game box so publishers won't be upset about their graphics being shared in the file? From the release notes for 1.2 ... "The other new feature of special interest to ...
by dulcaoin
12 Sep 2014, 23:11
Forum: General discussion
Topic: Wishlists
Replies: 5
Views: 6388

Bill already has most of my wish list items. I would also like to add dice locking too. There are several games I would like to implement, but dice locking is a problem. Could you explain in more detail what you mean by dice locking? I did mean to add to the list "indicator which dice were rol...
by dulcaoin
12 Sep 2014, 19:44
Forum: Technical support
Topic: Bug Report for 1.2
Replies: 14
Views: 11400

That's OK - you're relatively new here :wink: But I'm very pleased to see some life injected back into the forums, and particularly your evident enthusiasm. It's a real shame (and something of a mystery to me) that ZunTzu hasn't attracted more adherents. Sure, it doesn't work natively on a Mac and ...
by dulcaoin
12 Sep 2014, 01:51
Forum: General discussion
Topic: Wishlists
Replies: 5
Views: 6388

Wishlists

... I'm very pleased to see some life injected back into the forums, and particularly your evident enthusiasm. It's a real shame (and something of a mystery to me) that ZunTzu hasn't attracted more adherents. Sure, it doesn't work natively on a Mac and PBEM is not integral to its design, but in my ...
by dulcaoin
11 Sep 2014, 22:54
Forum: Technical support
Topic: Bug Report for 1.2
Replies: 14
Views: 11400

I'm using "tricks" to get extra features out of ZunTzu. Defining the "map" to be a tabletop image, using "terrain" for the maps and turn tracks, and counters go on top of those. With some research, I see you're a master of the tabletop technique, as well, Bill. Didn't ...
by dulcaoin
11 Sep 2014, 18:29
Forum: Technical support
Topic: Custom dice
Replies: 5
Views: 13524

BUMP. This information should STILL be in the support area. Just a link to the PDF from the "how to add dice." help section would be a huge improvement. This information should be in the support area. Hi, Hedge-o-Matic! Sorry for the late reply. To do the other die types, do we need to do ...
by dulcaoin
11 Sep 2014, 18:22
Forum: Technical support
Topic: Bug Report for 1.2
Replies: 14
Views: 11400

Yup, I pretty much learned everything through trial and error. And of course it took longer than expected :wink: However, I can now build and edit gameboxes very quickly - it's getting the graphics to look their best that now consumes most of my dev time... I'm using "tricks" to get extra...
by dulcaoin
11 Sep 2014, 13:43
Forum: Technical support
Topic: Bug Report for 1.2
Replies: 14
Views: 11400

Sure, but I just don't think that Jerome anticipated what you (and I, perhaps others also) are trying to do with the code.... Regards, Bill. If I'm honest Bill (no, we don't *really* know one another), you were on my mind when I decided I should post these bugs. Once the "power user" star...
by dulcaoin
11 Sep 2014, 13:39
Forum: General discussion
Topic: Version 1.2 Encryption Tool
Replies: 8
Views: 7119

Bill Barrett wrote:We'll that's good to hear :D

And that's a tool that I could make use of myself :wink:

Are you able to share it or does everyone need to contact him directly?

Regards, Bill.
You need to contact him directly. Each copy is individualized.
by dulcaoin
11 Sep 2014, 03:18
Forum: General discussion
Topic: Version 1.2 Encryption Tool
Replies: 8
Views: 7119

Hi Dulcaoin, I presume that you're asking about graphics encryption (otherwise I don't understand your question) in which case I'm pretty sure that only Jerome has the answer. And yes, we all miss the man and hope that he'll come back soon :( Regards, Bill. While it's not a return, I did get a copy...
by dulcaoin
11 Sep 2014, 03:15
Forum: Technical support
Topic: Bug Report for 1.2
Replies: 14
Views: 11400

Hi dulcaoin, I wouldn't describe those issues with Terrain objects as "bugs", because they simply won't arise if people build gameboxes in the prescribed (as Jerome intended/expected) way. Sure, people will screw up their xml ( very easy to do), but as you suggest - nobody is ever likely ...
by dulcaoin
07 Sep 2014, 22:11
Forum: Technical support
Topic: Bug Report for 1.2
Replies: 14
Views: 11400

Re: Bug Report for 1.2

You can't put terrain counters in a stack, you will receive a NullReferenceException. Note that you almost certainly have no need to DO this, it's just the error capturing and reporting that should be improved. If you try to show the back side of a (single-sided) piece of terrain, you'll get a Null...
by dulcaoin
06 Sep 2014, 23:05
Forum: Technical support
Topic: Bug Report for 1.2
Replies: 14
Views: 11400

Re: Bug Report for 1.2

If you open a scenario from within a module (gamebox), ZunTzu will keep a lock open on the .ztb file. It will NOT do this if the scenario is loaded as the startup scenario. Only if you load a gamebox, then load a scenario afterward. --- joshua Here is another: You can't put terrain counters in a st...
by dulcaoin
06 Sep 2014, 23:00
Forum: Technical support
Topic: Bug Report for 1.2
Replies: 14
Views: 11400

Re: Bug Report for 1.2

If you open a scenario from within a module (gamebox), ZunTzu will keep a lock open on the .ztb file. It will NOT do this if the scenario is loaded as the startup scenario. Only if you load a gamebox, then load a scenario afterward. --- joshua There are more bugs. For example I not recommend to hit...