Search found 13 matches
- 10 Apr 2012, 18:22
- Forum: Game boxes
- Topic: Can you create 3 states for counters to cycle through
- Replies: 3
- Views: 2654
Can you create 3 states for counters to cycle through
You know how some games need you to flip the counter when you are done. I know this is supported, but I was wondering if more than 2 states for cards or counters can be specified? I'd like to have counters in at least 3 states. Fresh, active, and spent. In a game like CoH when you group move you may...
- 12 Nov 2010, 16:18
- Forum: ZunTzu 2.0
- Topic: Silverlight and HTML 5
- Replies: 2
- Views: 11186
- 12 Nov 2010, 16:13
- Forum: ZunTzu 2.0
- Topic: Is Zuntzu 2.0 dead or not?
- Replies: 2
- Views: 11588
- 09 Nov 2010, 18:13
- Forum: ZunTzu 2.0
- Topic: Silverlight and HTML 5
- Replies: 2
- Views: 11186
Silverlight and HTML 5
I'm not a programmer but was wondering whether it was best to select Silverlight over HTML5 since HTML5 seems to be picking up steam since Apple is 100% behind it. Apple wants to move the Internet away from Flash and Microsoft wants to complicate things by adding their own answer to Flash which is S...
- 09 Nov 2010, 17:57
- Forum: ZunTzu 2.0
- Topic: Is Zuntzu 2.0 dead or not?
- Replies: 2
- Views: 11588
Is Zuntzu 2.0 dead or not?
It's been forever since 1.0 seen an update or 2.0 had any news regarding how it's coming along. Has the author lost interest and given up?
- 12 May 2010, 01:32
- Forum: General discussion
- Topic: Cookie seems not to work
- Replies: 1
- Views: 4246
Cookie seems not to work
Every time I check the box to keep me signed in it never works. Anyone else have this problem. At other sites I stay signed in so I know it's not my end. Using Firefox 3.6.3
- 21 Apr 2010, 06:40
- Forum: General discussion
- Topic: Selecting specific cards from a deck.
- Replies: 3
- Views: 5369
- 15 Apr 2010, 20:55
- Forum: General discussion
- Topic: 100% CPU usage
- Replies: 3
- Views: 4555
Well my own module was rather big until I just compressed many of the files to jpg. However it is doing the 100% pegging running other modules too. I ran Storms of Steel and had the same problem. I have just noticed a weird trait while playing around. Using your suggesting to double click a stack to...
- 15 Apr 2010, 19:26
- Forum: General discussion
- Topic: 100% CPU usage
- Replies: 3
- Views: 4555
100% CPU usage
Is it normal for Suntzu to eat up 100%? It's not leaving enough juice to run anything else well, like Skype. My link to my friend while playing keeps dropping. BTW I don't have a slow PC it's a game machine.
- 15 Apr 2010, 18:03
- Forum: General discussion
- Topic: Is there a key to hold down to keep chit stacks from collaps
- Replies: 4
- Views: 7371
Is there a key to hold down to keep chit stacks from collaps
I'm sure others have encountered the problem of a unit stack collapsing as they try to follow the mouse up to the far right unit and before you make it the stack goes back into tight mode. Is there any key I could hold down to keep the stack from doing this?
- 07 Apr 2010, 02:30
- Forum: Game boxes
- Topic: How do you specify initial map zoom?
- Replies: 2
- Views: 2472
How do you specify initial map zoom?
Upon loading my gamebox each time the map appears super zoomed in and I have to zoom out a ways before doing anothing. Same goes for my other tabs containing my chits. It would be nice to set a starting zoom value. Is this possible?
- 05 Apr 2010, 17:04
- Forum: Game boxes
- Topic: How do you create a "dummy" scenario for first tim
- Replies: 2
- Views: 2757
- 04 Apr 2010, 20:31
- Forum: Game boxes
- Topic: How do you create a "dummy" scenario for first tim
- Replies: 2
- Views: 2757
How do you create a "dummy" scenario for first tim
I've been following the support guide to the T and yet my game box will not load. I suspect my problem lies in my understanding of the last past of the guide "How to add scenarios." At first I was adding the sample text into my game-box.xml file with changes of coarse. But then I think it ...