Search found 71 matches

by GJK
13 Feb 2015, 20:49
Forum: General discussion
Topic: Anyone interested in AH "Hitler's War"?
Replies: 8
Views: 7302

It's fairly straight forward as I recall it. The phasing player starts their log file, moves and then declares off of their attacks (the VASSAL module has markers for declaring assaults and advances with arrows that point to the hex it is being declared against) and then they stop their log and emai...
by GJK
11 Feb 2015, 18:40
Forum: General discussion
Topic: Anyone interested in AH "Hitler's War"?
Replies: 8
Views: 7302

HW actually pbem's quite nicely (I've done so using the VASSAL module that I collaborated on).

I wouldn't mind trying HW live via ZT some time but my online schedule is too erratic and limited at the moment. Perhaps next month though.
by GJK
11 Feb 2015, 15:59
Forum: General discussion
Topic: Anyone interested in AH "Hitler's War"?
Replies: 8
Views: 7302

How do you pb(e)m using ZT? I suppose you could do your turn and save and email it but your opponent would just have to take your word on what happened (including die rolls). I've been working on an updated HW gamebox off/on for some time now. All new map and counter graphics and have even messed ar...
by GJK
15 Sep 2013, 16:18
Forum: General discussion
Topic: game box wrong local header signature error
Replies: 2
Views: 5282

I'm not sure if this is the (only) problem or not, but don't have your map defined in your game-box XML file (but you do define it in your scenario file). And it probably doesn't matter, but there's no space at the end of your XML declaration for the scenario file: <?xml version="1.0" enco...
by GJK
24 Jan 2013, 23:21
Forum: ZunTzu 2.0
Topic: Feature Request: Detachable Windows
Replies: 1
Views: 6347

Re: Feature Request: Detachable Windows

Lascerius wrote:To be able to pull out your hand to another Window for the benefit of multiple monitors would be convenient.
Agreed.
by GJK
14 Nov 2012, 02:42
Forum: ZunTzu 2.0
Topic: A glimpse at ZunTzu 2
Replies: 59
Views: 51227

How does a board game have counters with 3 or 4 sides to them? They are called "block" games (Columbia Games, e.g.,), are commercially successful, and work by stacking the unit counters on their thin sides, and then rotating them around a horizontal axis. The unit counters are made of woo...
by GJK
02 Oct 2012, 17:10
Forum: ZunTzu 2.0
Topic: A glimpse at ZunTzu 2
Replies: 59
Views: 51227

Woody8297 wrote:My concern also.
On the first page of this thread, Jerome mentions that he intends to update the PC version once the beta IOS app is released. So far, no mention of whether an android version will ever be made (though I would love to use ZunTzu on my Galaxy Tab).
by GJK
08 Aug 2012, 15:20
Forum: ZunTzu 2.0
Topic: A glimpse at ZunTzu 2
Replies: 59
Views: 51227

I am considering such a feature, but only for counters in unlimited supply. Those markers will still be double-sided, but you will be able to define transition chains between them, to give the illusion that they are four- or six-sided. I like this approach. I've always appreciated your approach of ...
by GJK
15 Jun 2012, 19:58
Forum: ZunTzu 2.0
Topic: A glimpse at ZunTzu 2
Replies: 59
Views: 51227

How does a board game have counters with 3 or 4 sides to them?
by GJK
13 Jun 2012, 12:57
Forum: ZunTzu 2.0
Topic: A glimpse at ZunTzu 2
Replies: 59
Views: 51227

Will legacy gameboxes be supported in 2.0 or will they only run in 1.0?

Thanks for all of your hard work Jerome!
by GJK
12 Mar 2012, 00:43
Forum: Technical support
Topic: Game Box Screenshot Link Correction
Replies: 6
Views: 3614

Re: Game Box Screenshot Link Correction

Jerome, I just uploaded the game box for Star Trek DBG and I hosed the screenshot link up. Could you change it? http://www.flickr.com/photos/48568287@N04/6963455337/ I didn't think this was something we could edit after we submitted it, but if I am incorrect please let me know. I can change myself....
by GJK
13 Aug 2011, 17:09
Forum: General discussion
Topic: Wings of War
Replies: 2
Views: 3507

I think it would work great. Just turn off stacking, (so the cards don't try to organize themselves into piles when you are moving planes) and use the 'double mouse button' measuring device to determine if another plane is in firing range. The only potential problem I can think of is the fixed angl...
by GJK
13 Aug 2011, 00:17
Forum: General discussion
Topic: Wings of War
Replies: 2
Views: 3507

Wings of War

Ok, I'm 10 years late but I just discovered Wings of War (now owned by Nexus, who appears to be in financial trouble) and I've picked up the "Famous Aces" starter game. I guess this post is directed towards those that know this game system, but would ZT be able to handle the gameplay requi...
by GJK
24 Jul 2011, 04:31
Forum: General discussion
Topic: Fog of war?
Replies: 3
Views: 3781

Well, I guess when actually sitting at a table playing someone (which is what ZT wants to try to recreate), then the obvious indicator that your opponent is peaking at your stacks is seeing them reach over the table and flipping over your stacks! As with many others, I'm anxiously awaiting any news ...
by GJK
20 Jul 2011, 01:37
Forum: General discussion
Topic: Fog of war?
Replies: 3
Views: 3781

Fog of war?

A friend of mine weighing making a module or gamebox using either ZunTzu or Vassal asked me this question. I know that Vassal can do it, is there a way for it to be done in ZT? Could we make a Fog of War setting in either Vassal or ZT? Where it would only show the top unit in a stack to the non-owni...