ZunTzu's roadmap
Posted: 08 Sep 2007, 19:56
I've been asked for a list of all the changes I'm planning for ZunTzu, so here it is.
I'm afraid I'm not in a position to give target dates.
Available since 1.1
I'm afraid I'm not in a position to give target dates.
Available since 1.1
- Feature: New ergonomy for playing cards - done and delivered
- Feature: Disable/enable stacking - done and delivered
- Web site: Collaborative game box database - done and delivered
- Feature: Terrains, geomorphic boards - done and delivered
- Game box design: Image encryption - done and delivered
- Feature: Hints during the loading of graphics (how to scroll, zoom, rotate, flip) - done and delivered
- Feature: Spatial separation of voices - done and delivered
- Feature: Unlimited number of tabs - done and delivered
- Feature: Faster loading of game boxes (optimized texture compression) - done and delivered
- Feature: Enhanced quality for compressed textures - done and delivered
- Feature: Hide/reveal a board to other players (private off-map boards) - done and delivered
- Feature: Rotation through keyboard shortcut (when there's no mouse wheel) - done and delivered
- Feature: Keyboard shortcut to move stacks into hand - done and delivered
- Feature: Sound effects (dice rolls and cards shuffles) - done and delivered
- Game box design: Better error diagnostics - done and delivered
- Feature: Better assistance with firewall problems - done and delivered
- Feature: Support for more languages (Portuguese, Italian and Spanish) - done and delivered
- Feature: Reduced memory footprint when loading large maps - done and delivered
- Feature: Vista fallback mode (to be able to host) - done and delivered
- Feature: Support for more languages - ongoing task
- Web site: Live service (list of games in progress, join from web site, instant messaging) - in progress (50%)
- Game box design: Design tool (ZunTzu Designer) - in progress (40%)
- Feature: Full Vista support (new voice communication engine) - in progress (20%)
- Web site: Documentation for playing cards
- Web site: Documentation for custom dice
- Web site: New scanning tutorial
- Game box design: Support for extensions (modules, errata, variants, translations, ...)
- Feature: Scenario editing, prototyping (import components at runtime from different game boxes : boards, counters, dice, ...)
- Feature: Configurable perspective for stacks (direction, offset)
- Feature: Choose a scenario before opening a game box (to speed up loading)
- Game box design: Shape masks (alternative method for counters definition)
- Feature: Sticky notes
- Feature: New measuring tape
- Feature: Groups of items (multiselection using the SHIFT key)
- Feature: Wooden blocks
- Feature: Game recording (complete with voice)
- Feature: Play-by-Email (with voice recording)
- Feature: Cloneable markers
- Feature: New stack inspector
- Feature: Confidential chat
- Feature: Hand content on several rows
- Feature: Dockable dice (dice as counters)
- Feature: Spinners (alternative to dice)
- Feature: Blackboard features
- Feature: Time capsules (sealed order sheets)
- Feature: Disable/enable unfolding of stacks
- Feature: Timers
- Feature: Mouse cursor compliant with screen-recorders
- Feature: Viewports (display other boards in a side panel)
- Feature: Miniature figures (billboards with one image per orientation)
- Feature: In place shuffling
- Feature: Counters with more than two facets
- Feature: Possibility to choose a player's color
- Feature: Splash screen for game boxes
- Feature: Upside-down point of view
- Feature: Snap to adjacent piece
- Feature: Score chips (count is displayed)
- Fix: "Save on quit" prompt but nothing to save
- Fix: No "save" prompt on open scenario
- Fix: Error when quitting videoconferencing session
- Fix: Error when loading graphics
- Fix: No shortcut to remove boxes from the library