Tannhauser has this problem, and is still available for download.Chobham_1980 wrote:Hi: Is there an exemplar listed in our 'Files' section?
Regards, Rich
Search found 56 matches
- 05 Sep 2016, 20:27
- Forum: Technical support
- Topic: Gameboxes that use encrypted jpg's no longer open
- Replies: 5
- Views: 9164
- 31 May 2016, 15:23
- Forum: Technical support
- Topic: Gameboxes that use encrypted jpg's no longer open
- Replies: 5
- Views: 9164
Gameboxes that use encrypted jpg's no longer open
Hi, I noticed that I can no longer launch games with encrypted graphics. Most gameboxes launch fine, but if you try one with encryption, ZunTzu crashes with: version unknown os Microsoft Windows NT 6.1.7601 Service Pack 1 framework 2.0.50727.5485 cpu count 8 System.ArgumentNullException: Value canno...
- 18 Nov 2014, 16:28
- Forum: General discussion
- Topic: How many games have you played via ZunTzu?
- Replies: 4
- Views: 7038
- 18 Oct 2014, 03:23
- Forum: General discussion
- Topic: Don't worry, we're nowhere near April 1 :-)
- Replies: 18
- Views: 22269
Why not just open source it and let the entire community work on new updates? If your commitment is that ZunTzu should be free, then why be a gate keeper? Open source will let everyone work on it and it will progress faster. That is why ZunTzu has lagged behind Vassal, it has remained closed source ...
- 20 Jun 2014, 01:50
- Forum: General discussion
- Topic: Windows 8
- Replies: 20
- Views: 24458
- 06 Jun 2014, 20:49
- Forum: General discussion
- Topic: How many games have you played via ZunTzu?
- Replies: 4
- Views: 7038
How many games have you played via ZunTzu?
I've played 128 games total, 95 of them using unique gameboxes, so a lot of variety. Can anyone beat that?
- 08 Mar 2014, 16:16
- Forum: ZunTzu 2.0
- Topic: Tabletop simulator on Kickstarter
- Replies: 17
- Views: 27314
Tabletop simulator on Kickstarter
There's a tabletop simulator over on Kickstarter now that is fully funded, and working on stretch goals. https://www.kickstarter.com/projects/274930865/tabletop-simulator I would imagine that ZunTzu's fully developed game library and (in my opinion) superior approach to a shared tabletop experience ...
- 15 Feb 2014, 22:18
- Forum: General discussion
- Topic: Runebound movement dices
- Replies: 1
- Views: 4975
Re: Runebound movement dices
Hell. I am using the Runebound game box, but the movement dices are too small. Can I zoom the dices? Thank you, Diego Replace the dice.png file with this one: http://imgur.com/IWNVZEl Then the dice will be color coded and should be more readable. There isn't a way to zoom the dice that I know of, o...
- 05 Dec 2013, 20:41
- Forum: Technical support
- Topic: Downloadable Install File?
- Replies: 2
- Views: 8679
Yes. Install ZunTzu, then search your computer for these files: Connect.wma default.ztb Disconnect.wma ICSharpCode.SharpZipLib.dll library.xml Microsoft.DirectX.Direct3D.dll Microsoft.DirectX.DirectPlay.dll Microsoft.DirectX.DirectSound.dll Microsoft.DirectX.dll user.config ZunTzu.exe ZunTzu.exe.con...
- 31 Mar 2013, 18:37
- Forum: ZunTzu 2.0
- Topic: A glimpse at ZunTzu 2
- Replies: 59
- Views: 73089
- 24 Jan 2013, 16:05
- Forum: General discussion
- Topic: Flip Cards in Hand All at Once
- Replies: 2
- Views: 5566
- 24 Jan 2013, 16:03
- Forum: Technical support
- Topic: Cards Sometimes Disappear When Drawn Quickly
- Replies: 3
- Views: 6336
- 17 Oct 2012, 23:06
- Forum: General discussion
- Topic: Number in a stack?
- Replies: 3
- Views: 6368
It will be an optional feature in ZunTzu 2. I am not familiar with Agricola. Are you supposed to stack the wood tokens? If players are expected to count the number of tokens then wouldn't it make sense to keep the tokens unstacked? Yes, but that makes for more clicking and dragging. There is a LOT ...
- 09 Sep 2012, 23:27
- Forum: Technical support
- Topic: How to reduce the size of a jpg file?
- Replies: 3
- Views: 6876
- 23 Aug 2012, 17:08
- Forum: Game boxes
- Topic: Multiple dice textures in one dice hand
- Replies: 3
- Views: 2449
Multiple dice textures in one dice hand
Is there a way to throw two dice at the same time that are made from two different custom textures? The only way I can see to do it will require two seperate throws.